<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-2362639583034577033</id><updated>2012-01-28T21:24:11.240-08:00</updated><category term='Woo'/><category term='jokes'/><category term='ICAM 120'/><category term='part 1.'/><category term='Gamepad'/><category term='XBOX Live'/><category term='XBLA'/><category term='Mouse and Keyboard'/><category term='Women'/><category term='Ryu Hayabusa'/><category term='E3'/><category term='pc gaming'/><category term='Wicked Pictures'/><category term='Marine'/><category term='Vanity'/><category term='WTF'/><category term='MGS'/><category term='120 hours'/><category term='escapist'/><category term='Elves'/><category term='Apology'/><category term='rant'/><category term='Square-Enix'/><category term='Epic Games'/><category term='Prince of Persia'/><category term='Sixth College Tech Committee'/><category term='Polemic'/><category term='farewell'/><category term='Boring'/><category term='console gaming'/><category term='Bioshock'/><category term='modern warfare'/><category term='Fighter&apos;s Spirit'/><category term='Gaming Press'/><category term='sucks balls'/><category term='Company of Heroes.'/><category term='game design'/><category term='Red Dead Redemption'/><category term='MMOs'/><category term='MMORTSRPG'/><category term='Diablo'/><category term='Two Years in College'/><category term='puzzles'/><category term='Winter Gamefest'/><category term='Better'/><category term='sick'/><category term='XBOX 360'/><category term='Steam'/><category term='Zergling'/><category term='Achievements.'/><category term='Terran'/><category term='Gamestop'/><category term='introduction'/><category term='Modern Warfare 2'/><category term='1up.com'/><category term='World of Warcraft'/><category term='GTA IV'/><category term='lists'/><category term='Dota'/><category term='hard to master'/><category term='retarded'/><category term='Crysis'/><category term='Blizzard'/><category term='indie games'/><category term='Vivid Video'/><category term='John Marsten'/><category term='Back pain'/><category term='DVD'/><category term='Colin Wheelock'/><category term='Self-exploration'/><category term='cake'/><category term='Limbo'/><category term='Mania Magazine.'/><category term='Bertrand Russell'/><category term='games as art'/><category term='119 hours'/><category term='Easy to learn'/><category term='Squirrels'/><category term='Minecraft'/><category term='Left 4 Dead'/><category term='helicopters'/><category term='Marcus Fenix'/><category term='hedonism'/><category term='XBOX LIve Achievements'/><category term='Boobs'/><category term='Horde'/><category term='flowcharts'/><category term='Goths'/><category term='Passion'/><category term='Braid'/><category term='Metal Gear Solid'/><category term='pleasure'/><category term='Specials'/><category term='Gameplay'/><category term='Jesper Juul'/><category term='Practice'/><category term='officer'/><category term='Call of Duty'/><category term='Useful'/><category term='Journalism'/><category term='Klonoa 2: Lunatea&apos;s Veil'/><category term='game collection'/><category term='GDC'/><category term='Threesomes'/><category term='UCSD'/><category term='Starcraft II'/><category term='Romans'/><category term='Tamriel'/><category term='Halo'/><category term='Company of Heroes Online'/><category term='Vomit'/><category term='Gears of War 2'/><category term='first post'/><category term='the blog'/><category term='Writing Contest'/><category term='Modern warfare.'/><category term='Fucking Long Hard'/><category term='Ryu'/><category term='PC'/><category term='singleplayer'/><category term='A History of Western Philosophy'/><category term='Game review criteria'/><category term='Unreal Tournament'/><category term='reporting'/><category term='story'/><category term='retrospective'/><category term='Portal'/><category term='WoW'/><category term='Legos'/><category term='terrible'/><category term='stupid idiots'/><category term='Katamari Damacy'/><category term='Silent Hill'/><category term='Street Fighter 4'/><category term='Ninja Gaiden Black'/><category term='Bonding'/><category term='colorblindness'/><category term='Dominic Santiago'/><category term='Mouse'/><category term='Skyrim'/><category term='Call of Duty 4'/><category term='Supreme Commander 2'/><category term='color'/><category term='MMORPGRTS'/><category term='Simple. Deep. StarCraft'/><category term='fun'/><category term='Gamer Poetry'/><category term='ICO'/><category term='Summer'/><category term='Guitar Hero'/><category term='Portal 2'/><category term='Twitter'/><category term='computer games.'/><category term='Games are your profession'/><category term='multiplayer'/><category term='fun.'/><category term='Team Fortress 2'/><category term='Battlefield Bad Company 2'/><category term='Recreation'/><category term='Rockpapershotgun.com'/><category term='social'/><category term='Dinosaurs'/><category term='paul'/><category term='pacing'/><category term='Dragon'/><category term='Mini Review'/><category term='Starbreeze Studios'/><category term='Fallout 3'/><category term='Psychonauts'/><category term='fanboys'/><category term='Peggle'/><category term='The Darkness'/><category term='Penis'/><category term='Will Wright'/><category term='Immersion'/><category term='New Year&apos;s Eve'/><category term='Presentation'/><category term='Shakespeare'/><category term='Super Meat Boy'/><category term='Play'/><category term='friends'/><category term='Nausea'/><category term='virtual money'/><category term='Realism'/><category term='research'/><category term='birthday'/><category term='Fighting Stick'/><category term='crushing'/><category term='I Am 8-bit'/><category term='Diablo II'/><category term='Culture'/><category term='2010'/><category term='whoring'/><category term='werewolf'/><category term='The Elder Scrolls V: Skyrim'/><category term='Art'/><category term='time'/><category term='Writing Major'/><category term='Robert Frost'/><category term='Gas Powered Games'/><category term='off-topic'/><category term='Starcraft'/><category term='Frostmourne'/><category term='FPS'/><category term='hobby'/><category term='Achievements'/><category term='Mario'/><category term='Adventures in Azeroth'/><category term='Orcs'/><category term='Torchlight'/><category term='COD4'/><category term='MUDs'/><category term='Second Life'/><title type='text'>Stage Zero</title><subtitle type='html'>Everyone starts at the beginning</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://stage-zer0.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>70</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-2157228138146598787</id><published>2012-01-28T09:32:00.000-08:00</published><updated>2012-01-28T21:24:11.274-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Red Dead Redemption'/><category scheme='http://www.blogger.com/atom/ns#' term='Gameplay'/><category scheme='http://www.blogger.com/atom/ns#' term='John Marsten'/><title type='text'>Red Dead Redemption's Gameplay is Boring</title><summary type='text'>Originally this was going to be a thorough review of Red Dead Redemption, but after doing some googling and realizing that there were already (And this number is incredible!) seven billion reviews of the game, I decided that all I wanted to do was stop playing boring, overrated, singleplayer games, leave my bedroom, and see another human.But then I came to my senses, "I need to review this! Why?!</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=2157228138146598787' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/2157228138146598787'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/2157228138146598787'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2012/01/red-dead-redemptions-gameplay-is-boring.html' title='Red Dead Redemption&apos;s Gameplay is Boring'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-8009663986902547934</id><published>2012-01-27T13:24:00.000-08:00</published><updated>2012-01-28T11:13:15.540-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Simple. Deep. StarCraft'/><category scheme='http://www.blogger.com/atom/ns#' term='hard to master'/><category scheme='http://www.blogger.com/atom/ns#' term='Company of Heroes.'/><category scheme='http://www.blogger.com/atom/ns#' term='Easy to learn'/><title type='text'>What Makes Good Gameplay?d</title><summary type='text'>Last night a friend mentioned a gameplay design philosophy. He said, "Simple, but deep = good gameplay." Or something like that. I immediately responded to him with something like, "Why does my underwear smell like poo?!" Or something like that. Then I told him that that design philosophy was genius.And now it is today! And now I believe that that philosophy is (often) wrong. Or at least the "</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=8009663986902547934' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/8009663986902547934'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/8009663986902547934'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2012/01/what-makes-good-gameplayd.html' title='What Makes Good Gameplay?d'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-9087131008014949038</id><published>2012-01-26T17:28:00.000-08:00</published><updated>2012-01-26T19:47:41.535-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Limbo'/><category scheme='http://www.blogger.com/atom/ns#' term='puzzles'/><category scheme='http://www.blogger.com/atom/ns#' term='pacing'/><title type='text'>Limbo (AKA Fun isn't Interesting)</title><summary type='text'>Well, after thinking over my options for three milliseconds, I've decided not to review Limbo. And not simply because I don't want to review it. Oh wait. That is the reason.And now that I've gotten the "this is not a review" bit out of the way, I want to say that I do though have something to say about Limbo, and here is what it is: Limbo isn't fun; but it is interesting. That it is interesting </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=9087131008014949038' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/9087131008014949038'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/9087131008014949038'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2012/01/limbo-aka-fun-isnt-interesting.html' title='Limbo (AKA Fun isn&apos;t Interesting)'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-7397943694739246844</id><published>2012-01-22T13:44:00.001-08:00</published><updated>2012-01-25T20:25:28.255-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='crushing'/><category scheme='http://www.blogger.com/atom/ns#' term='Super Meat Boy'/><category scheme='http://www.blogger.com/atom/ns#' term='Steam'/><category scheme='http://www.blogger.com/atom/ns#' term='XBOX LIve Achievements'/><category scheme='http://www.blogger.com/atom/ns#' term='Achievements'/><category scheme='http://www.blogger.com/atom/ns#' term='Penis'/><title type='text'>I was Wrong! Super Meat Boy is Good!</title><summary type='text'>Oh, how good it feels to admit I was wrong! That my former mind was weaker! That I am now smarter than my dumberer self! Back when I was young and stupid (2010) I wrote that Super Meat Boy was a "monotonous" "penis-crusher" of a game. Well, this year (2012) I've been playing bits of that superb indie platformer, and I have found a play-style that prevents it from feeling monotonous. And about the</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=7397943694739246844' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7397943694739246844'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7397943694739246844'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2012/01/i-was-wrong-super-meat-boy-is-good.html' title='I was Wrong! Super Meat Boy is Good!'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-5664343893693888639</id><published>2012-01-18T21:47:00.000-08:00</published><updated>2012-01-24T20:19:06.499-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Portal 2'/><category scheme='http://www.blogger.com/atom/ns#' term='Red Dead Redemption'/><category scheme='http://www.blogger.com/atom/ns#' term='Better'/><category scheme='http://www.blogger.com/atom/ns#' term='Portal'/><category scheme='http://www.blogger.com/atom/ns#' term='jokes'/><title type='text'>Portal 2 is better than Portal</title><summary type='text'>My original idea for this post was for it to be 240 pages long and composed entirely of sonnets (with every sonnet ending in "I took an arrow to the knee"). But I decided against it. I do like writing sonnets, but 240 pages is 239 pages longer than 1 page. And all I really want to do today is -- tell you that Portal 2's singleplayer is better than Portal's, and then play more Red Dead Redemption </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=5664343893693888639' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/5664343893693888639'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/5664343893693888639'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2012/01/portal-2-is-better-than-portal.html' title='Portal 2 is better than Portal'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-6460800390493074267</id><published>2012-01-18T20:53:00.000-08:00</published><updated>2012-01-22T19:39:45.462-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dragon'/><category scheme='http://www.blogger.com/atom/ns#' term='XBOX 360'/><category scheme='http://www.blogger.com/atom/ns#' term='Elves'/><category scheme='http://www.blogger.com/atom/ns#' term='werewolf'/><category scheme='http://www.blogger.com/atom/ns#' term='The Elder Scrolls V: Skyrim'/><category scheme='http://www.blogger.com/atom/ns#' term='Tamriel'/><category scheme='http://www.blogger.com/atom/ns#' term='Boring'/><category scheme='http://www.blogger.com/atom/ns#' term='Goths'/><category scheme='http://www.blogger.com/atom/ns#' term='Orcs'/><category scheme='http://www.blogger.com/atom/ns#' term='119 hours'/><category scheme='http://www.blogger.com/atom/ns#' term='Skyrim'/><category scheme='http://www.blogger.com/atom/ns#' term='Romans'/><category scheme='http://www.blogger.com/atom/ns#' term='120 hours'/><title type='text'>Why Skyrim is Boring</title><summary type='text'>Need proof that there are problems in the world? How about me playing Skyrim for 120 hours and being bored for 119 of them?........tear :(But the game press said it was the Game Of The Year! In the same year as Portal 2! So I figured that it would be worth it![And I knew I wasn't having a good time during pretty much the whole playthrough, but I kept playing, anyway...] And after finishing Skyrim</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=6460800390493074267' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/6460800390493074267'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/6460800390493074267'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2012/01/why-skyrim-is-boring.html' title='Why Skyrim is Boring'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-5864301831019428804</id><published>2011-04-18T14:39:00.000-07:00</published><updated>2011-04-18T20:48:46.144-07:00</updated><title type='text'>Chocolate Milk</title><summary type='text'>This is going to be a much different blog entry then what I normally write about.  TL;DR:  my friend Morgan wanted to make a post on their blog, but didn't know what to write about.  I suggested they write 500 words on Hot Pockets, which Morgan then proceeded to do.   So to return the favor, I shall now write 500 words about chocolate milk (which is inspired by a true story):  &lt;!--[if gte mso 9]&gt;</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=5864301831019428804' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/5864301831019428804'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/5864301831019428804'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2011/04/chocolate-milk.html' title='Chocolate Milk'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-1658541634590045284</id><published>2011-01-03T23:50:00.000-08:00</published><updated>2011-01-04T19:16:25.483-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Minecraft'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Legos'/><category scheme='http://www.blogger.com/atom/ns#' term='indie games'/><title type='text'>Virtual Legos</title><summary type='text'>I never really did like Legos much as a kid.  I would always get frustrated by how easily those rainbow colored blocks came apart and dismantled whatever I was building at the time. Plus I hated it when this happened:Really, the one thing I enjoyed doing with Legos was following the instructions to build the in-box stage piece, which I then used to make up stories with the included Lego </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=1658541634590045284' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1658541634590045284'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1658541634590045284'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2011/01/virtual-legos.html' title='Virtual Legos'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/__Bt_2TIau9Q/TSLWJckKGxI/AAAAAAAAALA/Ps92hA8WXM0/s72-c/1220249006949.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-7276739555594880848</id><published>2010-12-23T21:52:00.000-08:00</published><updated>2010-12-24T11:41:58.625-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='modern warfare'/><category scheme='http://www.blogger.com/atom/ns#' term='helicopters'/><category scheme='http://www.blogger.com/atom/ns#' term='Battlefield Bad Company 2'/><category scheme='http://www.blogger.com/atom/ns#' term='friends'/><category scheme='http://www.blogger.com/atom/ns#' term='sick'/><title type='text'>I bought Battlefield Bad Company 2 for 6.75! And Now I'm Done With It! :)</title><summary type='text'>Of the modern warfare, unrealistic, fun fun in the Sun multiplayer shooters, Battlefield Bad Company 2 is critically considered the best. This is so because the NYTimes video game critic Seth Schiesal said so, and he is God.Gleefully I waited four hours for BBC2 to down and load onto my PC, and, after playing it for ten hours, I am glad to say that I am never going to play it again."Why?" I, my </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=7276739555594880848' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7276739555594880848'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7276739555594880848'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/12/i-bought-battlefield-bad-company-2-for.html' title='I bought Battlefield Bad Company 2 for 6.75! And Now I&apos;m Done With It! :)'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-1421245024046491191</id><published>2010-12-22T22:16:00.000-08:00</published><updated>2010-12-23T13:18:00.175-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Super Meat Boy'/><category scheme='http://www.blogger.com/atom/ns#' term='Fucking Long Hard'/><category scheme='http://www.blogger.com/atom/ns#' term='Squirrels'/><title type='text'>Why I won't finish off Super Meat Boy</title><summary type='text'>I stopped playing Super Meat Boy (no it's not what you think Chrystal) because, after a while, it evolved into being the same experience over and over again. And it's too long (no Chrystal). But it's not really too hard (Chrystal).It just gets too samey over time. I don't care that it has an original story (it has squirrel genocide); I don't care how good the music and artwork are; I don't even </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=1421245024046491191' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1421245024046491191'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1421245024046491191'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/12/why-i-wont-finish-off-super-meat-boy.html' title='Why I won&apos;t finish off Super Meat Boy'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-422920001660780768</id><published>2010-12-12T17:05:00.001-08:00</published><updated>2010-12-12T18:25:47.517-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='console gaming'/><category scheme='http://www.blogger.com/atom/ns#' term='Back pain'/><category scheme='http://www.blogger.com/atom/ns#' term='pc gaming'/><title type='text'>The Problem with PC Gaming</title><summary type='text'>In comparison to Console gaming, I usually say PC gaming kicks console ass. Because it does. But! there is one area where it doesn't kick console gaming ass. (Or two areas if you count the Rock Band factor)I'm talking about the way PC gaming makes you sit. Yes. Many PC gamers consider the way PC gamers sit one of the master race-making qualities of PC gaming (this I learned from Computer Gaming </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=422920001660780768' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/422920001660780768'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/422920001660780768'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/12/problem-with-pc-gaming.html' title='The Problem with PC Gaming'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-719910711130033107</id><published>2010-12-12T09:36:00.000-08:00</published><updated>2010-12-12T21:00:12.224-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='social'/><category scheme='http://www.blogger.com/atom/ns#' term='singleplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='multiplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='escapist'/><category scheme='http://www.blogger.com/atom/ns#' term='hobby'/><title type='text'>The Problem with Most Multiplayer Games</title><summary type='text'>Years ago I defended multiplayer gaming (this category includes "singleplayer" games played beside friends) by saying that it can provide a fun bonding experience; a potentially inexpensive, social escape. And that is still true! But there is a problem, although it's less of a problem with many "singleplayer" games.The problem is that most multiplayer games are providing the same experience over </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=719910711130033107' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/719910711130033107'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/719910711130033107'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/12/problem-with-most-multiplayer-games.html' title='The Problem with Most Multiplayer Games'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-3596397902652311117</id><published>2010-11-27T14:28:00.001-08:00</published><updated>2010-11-27T14:29:35.162-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Company of Heroes Online'/><category scheme='http://www.blogger.com/atom/ns#' term='Starcraft II'/><title type='text'>Company of Heroes Online Vs. StarCraft 2</title><summary type='text'>I still think SC2 multiplayer is more fun than Company of Heroes Online. SC2 matches are faster paced, and that game has more players with which to make balanced matches; these qualities make it much more likely for the SC2 player to get into a perfect state of Flow [ http://en.wikipedia.org/wiki/Flow_(psychology) ]. Plus, StarCraft II may actually become a balanced game. Company of Heroes Online</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=3596397902652311117' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/3596397902652311117'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/3596397902652311117'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/11/company-of-heroes-online-vs-starcraft-2.html' title='Company of Heroes Online Vs. StarCraft 2'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-2904932433389085615</id><published>2010-10-26T17:59:00.000-07:00</published><updated>2010-10-29T19:55:13.558-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Company of Heroes Online'/><category scheme='http://www.blogger.com/atom/ns#' term='Starcraft II'/><category scheme='http://www.blogger.com/atom/ns#' term='MMORTSRPG'/><title type='text'>Company of Heroes Online Final Beta Review: MMORTSRPG</title><summary type='text'>StarCraft was my favorite RTS until Company of Heroes was my favorite RTS until StarCraft II was my favorite RTS until Company of Heroes Online didn't become my favorite RTS but rather got close 2nd place. And now that that introduction is over, I say: Relic (the developer who made this game) is unleashing on we non-Asia RTSers this MMORPG after a year of testing in the East. Will this game </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=2904932433389085615' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/2904932433389085615'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/2904932433389085615'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/10/company-of-heroes-online-final-beta.html' title='Company of Heroes Online Final Beta Review: MMORTSRPG'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-7883206002124475468</id><published>2010-10-18T10:58:00.000-07:00</published><updated>2010-10-18T22:17:33.325-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Company of Heroes Online'/><category scheme='http://www.blogger.com/atom/ns#' term='Blizzard'/><category scheme='http://www.blogger.com/atom/ns#' term='MMORPGRTS'/><title type='text'>Company of Heroes Online: MMORTSRPG</title><summary type='text'>I've interrupted my getting-the-expert-achievements-in-the-Left-4-Deads-for-PC-Of-Course! by trying out the CoH Online Beta. It's a beta in the sense that you can now pay actual cash in it to buy virtual things, and also in the sense that it's not really a beta, BUT A FINISHED, FREE PRODUCT! Or at least, as finished as an RTS can be without a decade of balance patches. (I'm looking at YOU </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=7883206002124475468' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7883206002124475468'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7883206002124475468'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/10/company-of-heroes-online-mmorpgrts.html' title='Company of Heroes Online: MMORTSRPG'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-7433173977000151018</id><published>2010-10-16T21:44:00.000-07:00</published><updated>2010-10-18T22:18:27.442-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Starcraft II'/><category scheme='http://www.blogger.com/atom/ns#' term='Mini Review'/><title type='text'>I Don't to Write a StarCraft II Review</title><summary type='text'>Paul's Review of StarCraft II: It's pretty good. Except the writing.No seriously I'm vacillating right now. Should I write a StarCraft II review? Have I played enough of it?So far all I've done are: played more than a billion multiplayer matches, played some of the custom maps, played the campaign on hard difficulty, 'played' all the training stuff for noobs. Yes. Not enough.But yes. You, my dear</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=7433173977000151018' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7433173977000151018'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7433173977000151018'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/10/i-dont-want-to-want-to-write-starcraft.html' title='I Don&apos;t to Write a StarCraft II Review'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-1185830414911216419</id><published>2010-07-07T21:56:00.000-07:00</published><updated>2010-07-07T21:57:55.204-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Torchlight'/><category scheme='http://www.blogger.com/atom/ns#' term='Diablo II'/><category scheme='http://www.blogger.com/atom/ns#' term='sucks balls'/><category scheme='http://www.blogger.com/atom/ns#' term='story'/><category scheme='http://www.blogger.com/atom/ns#' term='terrible'/><title type='text'>Torchlight is not fun</title><summary type='text'>I can't stand it anymore, which means that I won't finish it, which means I won't review it. I sent this email to my friend about it:"It feels like a grindfest; the story is terrible; and even though it's a game to play once, it's not worth playing once (I say a 24-32 hour game on hard difficulty; I don't want to grind for that long).The voice acting sounds like it was meant for children (lame </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=1185830414911216419' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1185830414911216419'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1185830414911216419'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/07/torchlight-is-not-fun.html' title='Torchlight is not fun'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-7384022888586115789</id><published>2010-06-24T17:44:00.000-07:00</published><updated>2010-06-24T17:57:16.822-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blizzard'/><category scheme='http://www.blogger.com/atom/ns#' term='Writing Contest'/><category scheme='http://www.blogger.com/atom/ns#' term='Terran'/><category scheme='http://www.blogger.com/atom/ns#' term='officer'/><category scheme='http://www.blogger.com/atom/ns#' term='Marine'/><category scheme='http://www.blogger.com/atom/ns#' term='Zergling'/><category scheme='http://www.blogger.com/atom/ns#' term='Frostmourne'/><title type='text'>Blizzard Global Writing Contest</title><summary type='text'>I'm entering it! Yay! I don't think I'll win, but I don't care because it gives me the excuse I need to write my little story about a Terran Marine officer and his pet Zergling, Zergie. (A tragicomedy)And if I do win, then it will be awesome because: one) I'd win via my story about a Marine and his pet zergling, and two) I will get to go to Blizzard (for free) and get a Frostmourne Ludicrous </summary><link rel='related' href='http://us.blizzard.com/en-us/community/contests/writing2010/' title='Blizzard Global Writing Contest'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=7384022888586115789' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7384022888586115789'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7384022888586115789'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/06/blizzard-global-writing-contest.html' title='Blizzard Global Writing Contest'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-4194828970561294259</id><published>2010-06-12T00:38:00.000-07:00</published><updated>2010-06-15T17:09:53.123-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Diablo'/><category scheme='http://www.blogger.com/atom/ns#' term='Blizzard'/><category scheme='http://www.blogger.com/atom/ns#' term='Torchlight'/><category scheme='http://www.blogger.com/atom/ns#' term='Starcraft II'/><category scheme='http://www.blogger.com/atom/ns#' term='whoring'/><category scheme='http://www.blogger.com/atom/ns#' term='Shakespeare'/><title type='text'>Where have Me Bin?!</title><summary type='text'>In short, the reason why I have not written on Stage Zero lately in the last 8 months is that I've been really really really really really sorta busy. I just haven't had time for games or Stage Zero writing. And I've really felt this hard, this dearth of computer gaming in general. I've felt it so hard that, since my last blog post, gaming ended up permeating all my papers, including the ones on </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=4194828970561294259' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/4194828970561294259'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/4194828970561294259'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/06/where-have-me-bin.html' title='Where have Me Bin?!'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-6418385272470321175</id><published>2010-03-10T16:00:00.000-08:00</published><updated>2010-03-10T16:40:29.392-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual money'/><category scheme='http://www.blogger.com/atom/ns#' term='ICAM 120'/><title type='text'>Revisiting the Auction House</title><summary type='text'>Remember about a month and a half ago when I made that flowchart on how to make money from the auction house?  Turns out I still don't have a clue about what I'm doing.I say this because since I made that flowchart I've made approximately 500 gold in game.  That seems like a good chunk of change until I started comparing income with some other classmates.  The amount of money they currently have </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=6418385272470321175' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/6418385272470321175'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/6418385272470321175'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/03/revisiting-auction-house.html' title='Revisiting the Auction House'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-7635929857197896998</id><published>2010-02-17T19:41:00.000-08:00</published><updated>2010-02-17T20:14:34.115-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='ICAM 120'/><title type='text'>FOR THE HORDLIANNCE!</title><summary type='text'>The latest assignment for ICAM 120 involved cross faction questing with classmates.  This meant that we were supposed to complete quests with another person on our rival faction.  And as with many sitcoms about two people who are polar opposites, hilarity ensued.The first player I grouped with was a classmate by the name of Tephillot.   It was through this exercise that I learned how truly </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=7635929857197896998' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7635929857197896998'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7635929857197896998'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/02/for-hordliannce.html' title='FOR THE HORDLIANNCE!'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/__Bt_2TIau9Q/S3y3mp3BWAI/AAAAAAAAAJs/4Sys4Y9M4HY/s72-c/WoWScrnShot_021110_202636.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-1104471894030839757</id><published>2010-02-17T12:45:00.000-08:00</published><updated>2010-02-17T12:48:03.559-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='MUDs'/><category scheme='http://www.blogger.com/atom/ns#' term='ICAM 120'/><title type='text'>MUDs and WoW</title><summary type='text'>One of the first examples of online real-time virtual worlds were games called multi-user dungeons, or MUDs.  These MUDs allowed users to play in a fantasy world in the same vein as games like Dungeons and Dragons, and are considered a precursor to MMORPGs.  Despite the advent of games like World of Warcraft, some MUDs are still in operation today.  One such MUD is the online game Dragonrealms, </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=1104471894030839757' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1104471894030839757'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1104471894030839757'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/02/muds-and-wow.html' title='MUDs and WoW'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-3301971267675712415</id><published>2010-02-09T17:20:00.000-08:00</published><updated>2010-02-09T23:15:42.746-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rant'/><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventures in Azeroth'/><category scheme='http://www.blogger.com/atom/ns#' term='ICAM 120'/><title type='text'>Adventures in Azeroth #2:  Traveling the World or Are We There Yet?</title><summary type='text'>World of Warcraft's travel system sucks.There's no way of getting around it; of all the critiques and praise I have for the game, traveling is one of the biggest complaints.  It makes the game incredibly slow, in places where it really doesn't need to be slow.  As a result, players become easily bored or fatigued because it takes forever to get anywhere.  So why does Blizzard insist on keeping </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=3301971267675712415' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/3301971267675712415'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/3301971267675712415'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/02/adventures-in-azeroth-2-traveling-world.html' title='Adventures in Azeroth #2:  Traveling the World or Are We There Yet?'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/__Bt_2TIau9Q/S3I-yqsd5JI/AAAAAAAAAIs/yfnYn0WJzzk/s72-c/WoWScrnShot_081409_012633.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-4266885247504179072</id><published>2010-01-26T21:55:00.000-08:00</published><updated>2010-01-26T22:34:10.067-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventures in Azeroth'/><category scheme='http://www.blogger.com/atom/ns#' term='ICAM 120'/><title type='text'>Adventures in Azeroth #1.5:  Revisiting the Past or I Remember Doing the Time Warp</title><summary type='text'>Because of this ICAM class I'm taking, I've been forced to start a new WoW character again at level 1.  There is one big difference I've noticed this time around though:  I actually know what I'm doing.  Leveling has been much easier than it was the first time I played the game.  Part of this is because Blizzard has made the first 10-20 levels easier to play, but the other half is thanks to the </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=4266885247504179072' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/4266885247504179072'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/4266885247504179072'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/01/adventures-in-azeroth-15-revisiting.html' title='Adventures in Azeroth #1.5:  Revisiting the Past or I Remember Doing the Time Warp'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-7455780318855494551</id><published>2010-01-26T21:45:00.000-08:00</published><updated>2010-03-10T16:39:36.316-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='flowcharts'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual money'/><category scheme='http://www.blogger.com/atom/ns#' term='ICAM 120'/><title type='text'>Auction House Flowchart</title><summary type='text'>I've never fully understood how to earn my virtual fortune from WoW's auction house.  I typically just put the item I want to sell through the auctioneer addon, and it does all the guess work for me.  However, a quick look through the WoW wiki provided me with some basic tips on how to buy and sell efficiently at the auction house.  I took the key points of these articles and created a simply </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=7455780318855494551' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7455780318855494551'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7455780318855494551'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/01/auction-house-flowchart.html' title='Auction House Flowchart'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/__Bt_2TIau9Q/S1_UCEP67gI/AAAAAAAAAIk/Ef0Q-iBWNfg/s72-c/AH+flowchart.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-9014097136065463662</id><published>2010-01-12T17:38:00.000-08:00</published><updated>2010-01-26T17:43:53.410-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Second Life'/><category scheme='http://www.blogger.com/atom/ns#' term='ICAM 120'/><title type='text'>On Simulacra and Simulations</title><summary type='text'>The following is a response to this reading.  If you're not in ICAM 120 none of this will make sense unless you read that article.In general, Baudrillard discusses the way in which simulation has taken the place of reality.  The idea is that a simulation either reflects reality, or masks it.  If the purpose of a simulation is to mask reality then the simulation, as well as the values and rules it</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=9014097136065463662' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/9014097136065463662'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/9014097136065463662'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/01/on-simulacra-and-simulations.html' title='On Simulacra and Simulations'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-2633086759250068299</id><published>2010-01-06T17:51:00.000-08:00</published><updated>2010-01-06T17:56:43.194-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ICAM 120'/><title type='text'>THIS BLOG HAS BEEN HIJACKED!</title><summary type='text'>Hey everyone. Just a quick heads up:  This quarter I'll be taking a class on Virtual Environments, and part of the required work is that I make blog posts about readings as well as my time spent in virtual environments like World of Warcraft and Second Life.  So expect an influx on blog posts about that subject over the next 10 weeks.  Any blog posts related to that class will be marked with the </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=2633086759250068299' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/2633086759250068299'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/2633086759250068299'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2010/01/this-blog-has-been-hijacked.html' title='THIS BLOG HAS BEEN HIJACKED!'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-1131243392518496235</id><published>2009-12-31T16:34:00.000-08:00</published><updated>2009-12-31T17:43:58.911-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='retrospective'/><category scheme='http://www.blogger.com/atom/ns#' term='2010'/><category scheme='http://www.blogger.com/atom/ns#' term='New Year&apos;s Eve'/><title type='text'>Obligatory New Year's Eve Post About Video Games.</title><summary type='text'>Ten years ago, I was still a Nintendo fanboy.  The only consoles I owned were an N64, a game boy color, and a Super Nintendo.  I didn't care about the upcoming Playstation 2, I had no clue what was happening with PC gaming, and I only remembered the Dreamcast because it came out on my birthday in 1999.  For me, the year 2000 will be known as the first year I spent hours playing Perfect Dark with </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=1131243392518496235' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1131243392518496235'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1131243392518496235'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/12/obligatory-new-years-eve-post-about.html' title='Obligatory New Year&apos;s Eve Post About Video Games.'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-3304648721632770858</id><published>2009-11-10T12:15:00.000-08:00</published><updated>2009-11-24T16:03:54.439-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Halo'/><category scheme='http://www.blogger.com/atom/ns#' term='Bioshock'/><category scheme='http://www.blogger.com/atom/ns#' term='1up.com'/><category scheme='http://www.blogger.com/atom/ns#' term='Team Fortress 2'/><category scheme='http://www.blogger.com/atom/ns#' term='multiplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='Mario'/><category scheme='http://www.blogger.com/atom/ns#' term='games as art'/><category scheme='http://www.blogger.com/atom/ns#' term='Call of Duty'/><category scheme='http://www.blogger.com/atom/ns#' term='Modern Warfare 2'/><category scheme='http://www.blogger.com/atom/ns#' term='Silent Hill'/><title type='text'>Does Multiplayer Kill the "Games are Art" Argument?</title><summary type='text'>Let's just ignore the fact the blog hasn't been updated in a long time and proceed with the article shall we?I've been reading reviews for the ever popular Call of Duty: Modern Warfare 2, when I came across the following line by 1up.com's David Ellis about the game's single and multiplayer components: "Though still a blast, the single-player campaign isn't the reason thousands of people still </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=3304648721632770858' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/3304648721632770858'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/3304648721632770858'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/11/does-multiplayer-kill-games-are-art.html' title='Does Multiplayer Kill the &quot;Games are Art&quot; Argument?'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><thr:total>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-7044199156680010056</id><published>2009-08-10T11:59:00.000-07:00</published><updated>2010-01-26T17:50:13.079-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventures in Azeroth'/><category scheme='http://www.blogger.com/atom/ns#' term='ICAM 120'/><title type='text'>Adventures in Azeroth #1:  The Metagames of Warcraft or YO DAWG I HEARD YOU LIKE GAMES!</title><summary type='text'>How does one play an MMORPG?  For World of Warcraft (and most MMOs), the answer seems simple enough.  Starting at level 1, players are immediately told that if they wish to grow in power they must complete quests and kill things.  Once you reach the level cap, a player has some options.  They can choose to join with groups of about 20 players to go kill end world bosses together,  play games like</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=7044199156680010056' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7044199156680010056'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7044199156680010056'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/08/adventures-in-azeroth-1-metagames-of.html' title='Adventures in Azeroth #1:  The Metagames of Warcraft or YO DAWG I HEARD YOU LIKE GAMES!'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/__Bt_2TIau9Q/SoCYqne9a_I/AAAAAAAAAHQ/74wq2cqKuA4/s72-c/WoWScrnShot_052509_015901.jpg' height='72' width='72'/><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-4074744858925495125</id><published>2009-08-02T20:00:00.000-07:00</published><updated>2009-08-02T20:26:27.283-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Street Fighter 4'/><category scheme='http://www.blogger.com/atom/ns#' term='Specials'/><category scheme='http://www.blogger.com/atom/ns#' term='Gamestop'/><category scheme='http://www.blogger.com/atom/ns#' term='Call of Duty 4'/><category scheme='http://www.blogger.com/atom/ns#' term='DVD'/><title type='text'>Gamestop Specials Come With A Catch</title><summary type='text'>Is it just me, or are the discounts at Gamestop done on a foundation of flawed "goods"?I've bought two discounted games at Gamestop. Call of Duty 4: Modern Warfare (The Game of the Year Edition) for $29.99 and Street Fighter 4 for $19.99, and in the CoD purchase, the card that was supposed to come with the GoTY edition, which lets you purchase the extra multiplayer maps, was missing. In Street </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=4074744858925495125' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/4074744858925495125'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/4074744858925495125'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/08/gamestop-specials-come-with-catch.html' title='Gamestop Specials Come With A Catch'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-8375651951855447279</id><published>2009-07-26T00:24:00.001-07:00</published><updated>2009-08-03T12:15:38.962-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='puzzles'/><category scheme='http://www.blogger.com/atom/ns#' term='ICO'/><category scheme='http://www.blogger.com/atom/ns#' term='fun'/><category scheme='http://www.blogger.com/atom/ns#' term='Braid'/><title type='text'>ICO and Braid are Boring, Yet They Are Good</title><summary type='text'>Ico was tedious. That's a less harsh way of saying "Ico was boring." I reviewed Ico in 2008, telling imaginary gamers to ignore Ico. All it gave me, I said, was a strong emotional experience which culminated in a perfect moment of crying happiness for the horned boy Ico and his obviously-girl-friend Yorda. Too much of the game was a pain. A strong emotional experience wasn't enough to justify </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=8375651951855447279' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/8375651951855447279'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/8375651951855447279'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/07/ico-and-braid-are-boring-yet-they-are.html' title='ICO and Braid are Boring, Yet They Are Good'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-2589883635991118306</id><published>2009-07-22T19:50:00.000-07:00</published><updated>2010-04-13T00:32:57.826-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Peggle'/><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Left 4 Dead'/><category scheme='http://www.blogger.com/atom/ns#' term='color'/><category scheme='http://www.blogger.com/atom/ns#' term='colorblindness'/><title type='text'>Attack the green one! ...Wait, which one is the green one?</title><summary type='text'>When I was in first grade I was diagnosed with red/green colorblindness. There's nothing really severe about it, I just occasionally have a hard time differentiating between red and green. OK, so maybe I've been asked about what a certain color is more than I'd care to think about, but apart from that, it's never really affected my life.The same holds true for video games. In the 20 or so years </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=2589883635991118306' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/2589883635991118306'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/2589883635991118306'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/07/when-i-was-in-first-grade-i-was_22.html' title='Attack the green one! ...Wait, which one is the green one?'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/__Bt_2TIau9Q/SmfKyWBfn3I/AAAAAAAAAG4/uutX0BOFfzs/s72-c/pegglenights2.jpg' height='72' width='72'/><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-4736068865513402345</id><published>2009-07-18T00:16:00.000-07:00</published><updated>2009-07-18T11:57:34.750-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Bertrand Russell'/><category scheme='http://www.blogger.com/atom/ns#' term='A History of Western Philosophy'/><category scheme='http://www.blogger.com/atom/ns#' term='Woo'/><category scheme='http://www.blogger.com/atom/ns#' term='Prince of Persia'/><category scheme='http://www.blogger.com/atom/ns#' term='Metal Gear Solid'/><category scheme='http://www.blogger.com/atom/ns#' term='Klonoa 2: Lunatea&apos;s Veil'/><category scheme='http://www.blogger.com/atom/ns#' term='reporting'/><title type='text'>Finished Klonoa 2: Lunatea's Veil</title><summary type='text'>I'm not going to review Klonoa 2 (for PS2) because I made a mistake: I didn't free write about it or attempt a first draft after playing it. This mistake I made with COD4 - I waited two months before starting that review. Whoops.The word on Klonoa 2 though: If you get it on amazon for 12 bucks, it's worth it. It comes off as childish, but not in a bad way. It's short but sweet. The plot doesn't </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=4736068865513402345' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/4736068865513402345'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/4736068865513402345'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/07/finished-klonoa-2-lunateas-veil.html' title='Finished Klonoa 2: Lunatea&apos;s Veil'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-4642382647570538745</id><published>2009-07-11T23:24:00.001-07:00</published><updated>2009-07-12T00:17:53.144-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Immersion'/><category scheme='http://www.blogger.com/atom/ns#' term='Realism'/><category scheme='http://www.blogger.com/atom/ns#' term='Guitar Hero'/><category scheme='http://www.blogger.com/atom/ns#' term='Will Wright'/><title type='text'>The Importance of Immersion in Games</title><summary type='text'>Immersion is not always ideal. Sometimes you want to make an effect that is anti-immersive. Sometimes you want gamers to not feel like the world is believable because that immersion into the game world would get in the way of something happening off screen. Will Wright uses Guitar Hero as an example. He believes immersion is not a good thing for that game to have because it would distract players</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=4642382647570538745' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/4642382647570538745'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/4642382647570538745'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/07/importance-of-immersion-in-games.html' title='The Importance of Immersion in Games'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-6945364020011794277</id><published>2009-07-10T20:30:00.001-07:00</published><updated>2009-07-16T14:40:40.260-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Call of Duty 4'/><category scheme='http://www.blogger.com/atom/ns#' term='Modern warfare.'/><title type='text'>Review: Call of Duty 4: Modern Warfare (XBOX 360)</title><summary type='text'>Infinity Ward's first game, Call of Duty, was a welcome punch in the face. I still can't believe so many of us dared to enjoy Medal of Honor: Allied Assault, that game released a couple years before CoD. Even lamer, it was one mere level from Medal of Honor: Allied Assault that convinced us our allowance was worth it: the recreation of the Omaha Beach landing, the battle resulting in the deaths </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=6945364020011794277' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/6945364020011794277'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/6945364020011794277'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/07/review-call-of-duty-4-modern-warfare_10.html' title='Review: Call of Duty 4: Modern Warfare (XBOX 360)'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-7754354588643757872</id><published>2009-07-08T12:19:00.000-07:00</published><updated>2009-07-08T12:59:04.540-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Psychonauts'/><category scheme='http://www.blogger.com/atom/ns#' term='Katamari Damacy'/><category scheme='http://www.blogger.com/atom/ns#' term='Nausea'/><category scheme='http://www.blogger.com/atom/ns#' term='Vomit'/><title type='text'>Games That Make You Vomit</title><summary type='text'>I don't want to finish Katamari Damacy. I've stopped playing it. The game fills me with nausea. Luckily, I feel as if I at least understand the game, so my self-esteem isn't hurt. This game-nausea thing has only happened to me with one other game. Psychonauts. I remember almost finishing that game, but I couldn't take it anymore. I almost regurgitated my dining hall food onto my laptop. I think </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=7754354588643757872' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7754354588643757872'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7754354588643757872'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/07/games-that-make-you-vomit.html' title='Games That Make You Vomit'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-9139789501166409486</id><published>2009-07-03T12:39:00.000-07:00</published><updated>2009-07-03T14:59:30.147-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Fighting Stick'/><category scheme='http://www.blogger.com/atom/ns#' term='Ryu'/><category scheme='http://www.blogger.com/atom/ns#' term='Robert Frost'/><category scheme='http://www.blogger.com/atom/ns#' term='Fighter&apos;s Spirit'/><title type='text'>BAD ASS POEM ABOUT FIGHTING GAMES!!!</title><summary type='text'>The Fighter's SpiritThe fighting stick stuck to my fingers.The fighting stick wouldn't let me go.Despite my mashing the buttons,The endless fire flying from Ryu's fingers,The fighting stick wouldn't let me go.Thus, I had the fighter's spirit, Till the end of my days.-Robert Frost</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=9139789501166409486' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/9139789501166409486'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/9139789501166409486'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/07/bad-ass-poem-i-just-wrote.html' title='BAD ASS POEM ABOUT FIGHTING GAMES!!!'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-1545850237684160785</id><published>2009-06-24T15:06:00.000-07:00</published><updated>2009-06-25T22:06:15.080-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Jesper Juul'/><category scheme='http://www.blogger.com/atom/ns#' term='Game review criteria'/><title type='text'>What to Review a Game on</title><summary type='text'>I'm almost ready to write better reviews, but before I write one, I'm going to list the criteria I should consider when reviewing — that is, a checklist of qualities a game has that, when analyzing them, help me decide how good or bad said game is.&lt;!--StartFragment--&gt;&lt;!--EndFragment--&gt;I would love for you to add ideas in the comments section again.Here are the criteria I have so far:1. Variety. </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=1545850237684160785' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1545850237684160785'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1545850237684160785'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/06/what-to-review-game-on.html' title='What to Review a Game on'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-7813172317243495047</id><published>2009-06-22T16:05:00.000-07:00</published><updated>2009-06-23T13:02:51.019-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='research'/><category scheme='http://www.blogger.com/atom/ns#' term='MMOs'/><category scheme='http://www.blogger.com/atom/ns#' term='the blog'/><category scheme='http://www.blogger.com/atom/ns#' term='WoW'/><title type='text'>Some questions, some updates, and some announcements.</title><summary type='text'>Those of you who made your spot checks before you read the blog might have noticed the new layout.  I've been playing around with the various Blogspot aesthetic layouts, looking for one that was a bit lighter and more cheerful looking than the one we were previously using.  I like this new one out of most of the options available, but I hope it's only a temporary fix.  What I'd really like to do </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=7813172317243495047' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7813172317243495047'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7813172317243495047'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/06/some-questions-some-updates-and-some.html' title='Some questions, some updates, and some announcements.'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/__Bt_2TIau9Q/SkAxd22xEaI/AAAAAAAAAGg/AryQDJrWM34/s72-c/WoWScrnShot_062209_160027.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-9213417866176905201</id><published>2009-06-20T19:02:00.000-07:00</published><updated>2009-06-22T21:26:50.832-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Unreal Tournament'/><category scheme='http://www.blogger.com/atom/ns#' term='Marcus Fenix'/><category scheme='http://www.blogger.com/atom/ns#' term='Horde'/><category scheme='http://www.blogger.com/atom/ns#' term='Gears of War 2'/><category scheme='http://www.blogger.com/atom/ns#' term='Epic Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Dinosaurs'/><category scheme='http://www.blogger.com/atom/ns#' term='Dominic Santiago'/><title type='text'>Gears of War 2 (XBOX 360): Review</title><summary type='text'>Gears of War 2 takes itself too seriously. Even though the game features dinosaurs that wear machine guns and missile launchers, even though one of the game's Non-Playable Character teammates talks about everything in terms of basketball, says bitch a lot, and is black, even though it has assault rifles that have chainsaws (because grenade launchers aren't bad-ass enough), this game manages to be</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=9213417866176905201' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/9213417866176905201'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/9213417866176905201'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/06/gears-of-war-2-campaign-review.html' title='Gears of War 2 (XBOX 360): Review'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-5264697220424553680</id><published>2009-06-13T13:07:00.001-07:00</published><updated>2009-06-20T20:31:06.259-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ninja Gaiden Black'/><category scheme='http://www.blogger.com/atom/ns#' term='Wicked Pictures'/><category scheme='http://www.blogger.com/atom/ns#' term='Threesomes'/><category scheme='http://www.blogger.com/atom/ns#' term='Vivid Video'/><category scheme='http://www.blogger.com/atom/ns#' term='Mini Review'/><category scheme='http://www.blogger.com/atom/ns#' term='Ryu Hayabusa'/><category scheme='http://www.blogger.com/atom/ns#' term='Boobs'/><category scheme='http://www.blogger.com/atom/ns#' term='XBLA'/><title type='text'>Mini Review: Ninja Gaiden Black (XBLA)</title><summary type='text'>Today (three months ago), I beat Ninja Gaiden Black, an improved version of the XBOX game Ninja Gaiden by Japanese developer Playboy Mag-I mean Team Ninja. Ninja Gaiden Black is a 3rd person action game in which you play as Ryu Hayabusa, a ninja. For most of the game, you wear a black jump suit and kill everything except for an old man and two hot-sex ninja women who help you by giving you tips, </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=5264697220424553680' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/5264697220424553680'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/5264697220424553680'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/06/mini-review-ninja-gaiden-black-xbla.html' title='Mini Review: Ninja Gaiden Black (XBLA)'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-7290302447407667265</id><published>2009-06-02T22:27:00.000-07:00</published><updated>2009-06-02T22:28:59.164-07:00</updated><title type='text'>Dammit Paul.</title><summary type='text'>STOP SPAMMING THE BLOG WITH ONE SENTENCE POSTS OR YOU'RE GETTING A BLOG TIME OUT! &gt;:(</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=7290302447407667265' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7290302447407667265'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7290302447407667265'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/06/dammit-paul.html' title='Dammit Paul.'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-7265608763211639806</id><published>2009-06-02T14:15:00.001-07:00</published><updated>2009-06-02T14:16:07.558-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='XBOX Live'/><category scheme='http://www.blogger.com/atom/ns#' term='Twitter'/><category scheme='http://www.blogger.com/atom/ns#' term='E3'/><title type='text'>BAD-ASS E3 ANNOUNCEMENT</title><summary type='text'>XBOX LIVE IS GOING TO HAVE TWITTER!!! HELL YEAH!!!</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=7265608763211639806' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7265608763211639806'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7265608763211639806'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/06/bad-ass-e3-announcement.html' title='BAD-ASS E3 ANNOUNCEMENT'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-3131308553020209386</id><published>2009-05-29T19:42:00.000-07:00</published><updated>2009-05-29T19:44:52.830-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WTF'/><category scheme='http://www.blogger.com/atom/ns#' term='Supreme Commander 2'/><category scheme='http://www.blogger.com/atom/ns#' term='Square-Enix'/><category scheme='http://www.blogger.com/atom/ns#' term='Gas Powered Games'/><title type='text'>WHAT?!!</title><summary type='text'>Supreme Commander 2 is being developed by Gas Powered Games and...SQUARE-ENIX?!!http://www.gametrailers.com/video/e3-09-supreme-commander/49800</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=3131308553020209386' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/3131308553020209386'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/3131308553020209386'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/05/what.html' title='WHAT?!!'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-6441250578835726521</id><published>2009-05-28T13:43:00.001-07:00</published><updated>2009-05-29T20:21:23.746-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Rockpapershotgun.com'/><category scheme='http://www.blogger.com/atom/ns#' term='pc gaming'/><title type='text'>Rock, Paper, Shotgun</title><summary type='text'>Seriously, you owe it to yourselves to read: www.rockpapershotgun.comThe first person who finds a better-written PC-gaming website gets a coockie from me.meheheheh</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=6441250578835726521' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/6441250578835726521'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/6441250578835726521'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/05/rock-paper-shotgun.html' title='Rock, Paper, Shotgun'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-1144715973322885910</id><published>2009-05-28T11:58:00.000-07:00</published><updated>2009-05-28T12:10:06.098-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Starcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Vanity'/><category scheme='http://www.blogger.com/atom/ns#' term='Useful'/><category scheme='http://www.blogger.com/atom/ns#' term='Team Fortress 2'/><category scheme='http://www.blogger.com/atom/ns#' term='Passion'/><category scheme='http://www.blogger.com/atom/ns#' term='Two Years in College'/><category scheme='http://www.blogger.com/atom/ns#' term='Colin Wheelock'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota'/><title type='text'>How my First Two Years in College Convinced Me To Be a Computer Games Journalist</title><summary type='text'>This is a speech.(Speaker first explains to audience what he’s going to tell them: the first two years at UCSD and a defense of his career choice)I love computer gaming.We have been together for sixteen years, and for the last sixteen years, only once did I try to leave computer gaming, when I decided it was a time-consuming, childish, distraction. A week before my first year at Sixth College </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=1144715973322885910' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1144715973322885910'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1144715973322885910'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/05/how-my-first-two-years-in-college.html' title='How my First Two Years in College Convinced Me To Be a Computer Games Journalist'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-4520795860265965694</id><published>2009-05-28T10:58:00.000-07:00</published><updated>2009-05-28T11:01:09.753-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gamepad'/><category scheme='http://www.blogger.com/atom/ns#' term='Immersion'/><category scheme='http://www.blogger.com/atom/ns#' term='FPS'/><category scheme='http://www.blogger.com/atom/ns#' term='Mouse and Keyboard'/><title type='text'>FPS on a Gamepad Vs. a Mouse and Keyboard Revisited</title><summary type='text'>There is one thing that makes the mouse and keyboard possibly always better than the gamepad in all First-Person Shooters:Immersion.I'll ponder this for a month and say something savvy.</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=4520795860265965694' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/4520795860265965694'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/4520795860265965694'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/05/fps-on-gamepad-vs-mouse-and-keyboard.html' title='FPS on a Gamepad Vs. a Mouse and Keyboard Revisited'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-4924858515515834120</id><published>2009-05-23T20:55:00.000-07:00</published><updated>2009-05-24T11:14:18.365-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='XBOX 360'/><category scheme='http://www.blogger.com/atom/ns#' term='Left 4 Dead'/><category scheme='http://www.blogger.com/atom/ns#' term='XBOX Live'/><category scheme='http://www.blogger.com/atom/ns#' term='stupid idiots'/><category scheme='http://www.blogger.com/atom/ns#' term='retarded'/><category scheme='http://www.blogger.com/atom/ns#' term='PC'/><title type='text'>Left 4 Dead XBOX 360  Vs. L4D PC Conclusions</title><summary type='text'>Assuming that all the 3rd-party L4D mods will blow, there is only one reason why the XBOX 360 version of Left 4 Dead is worse than the PC one:On XBOX Live, you have to play with the gamers of XBOX Live. It is so, soooooooooo difficult to get a non-retarded team on XBOX Live. It's easier to beat a tank special-infected single-handedly than it is to get your teammates not to shoot you or run in </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=4924858515515834120' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/4924858515515834120'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/4924858515515834120'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/05/left-4-dead-xbox-360-vs-l4d-pc.html' title='Left 4 Dead XBOX 360  Vs. L4D PC Conclusions'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-8351030595737904219</id><published>2009-05-09T11:48:00.000-07:00</published><updated>2009-05-09T14:57:55.943-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Silent Hill'/><title type='text'>Sometimes it's the simple things that matter</title><summary type='text'>I picked up a copy of Silent Hill:  Homecoming a few weeks ago during a used game sale at Gamestop.  I had heard mixed things about the game, but being a big Silent Hill fan I figured I'd give it a shot anyway.  Sadly, within the first three minutes of playing the game, I ran into a problem that almost made me return the game.The problem?  There were no options to invert the camera.When playing </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=8351030595737904219' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/8351030595737904219'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/8351030595737904219'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/05/sometimes-its-simple-things-that-matter.html' title='Sometimes it&apos;s the simple things that matter'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-8634817292660343363</id><published>2009-04-21T18:47:00.000-07:00</published><updated>2009-04-27T13:45:20.583-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='COD4'/><category scheme='http://www.blogger.com/atom/ns#' term='Achievements.'/><category scheme='http://www.blogger.com/atom/ns#' term='Writing Major'/><category scheme='http://www.blogger.com/atom/ns#' term='Summer'/><title type='text'>I'm Going to Try to Write about Games for My Classes, and Post Them Here</title><summary type='text'>Being a writing major, I get a lot of writing practice. I am going to spend this quarter testing GTA4's and GRAW2's multiplayer and seeing if getting most of the achievements in COD4 has a strong positive effect on my XBOX 360 multiplayer shooting skills; COD4's XBLA achievements are all singleplayer, unless you count the role-playing game unlocking-of-stuff that makes COD4's multiplayer special.</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=8634817292660343363' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/8634817292660343363'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/8634817292660343363'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/04/not-posting-anymore-till-summer.html' title='I&apos;m Going to Try to Write about Games for My Classes, and Post Them Here'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-7457329075639086755</id><published>2009-04-13T15:23:00.000-07:00</published><updated>2009-04-20T21:41:23.986-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Halo'/><category scheme='http://www.blogger.com/atom/ns#' term='Gamepad'/><category scheme='http://www.blogger.com/atom/ns#' term='XBOX 360'/><category scheme='http://www.blogger.com/atom/ns#' term='Mouse'/><category scheme='http://www.blogger.com/atom/ns#' term='FPS'/><category scheme='http://www.blogger.com/atom/ns#' term='Crysis'/><title type='text'>FPS - The MOUSE vs. the XBOX 360 Gamepad</title><summary type='text'>&lt;!--StartFragment--&gt;  Question- What makes mice better than XBOX 360 controllers for first-person shooters? First the obvious reasons:            1. Mice allow for more accurate shots per-minute in situations when there are more than zero enemies on screen.           2. Mice allow for quicker looking around, which increases the amount of information the player gets about his or her environment </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=7457329075639086755' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7457329075639086755'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7457329075639086755'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/04/fps-mouse-vs-xbox-360-gamepad.html' title='FPS - The MOUSE vs. the XBOX 360 Gamepad'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-1622343451232411023</id><published>2009-03-26T10:16:00.000-07:00</published><updated>2009-03-26T19:30:35.332-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GDC'/><category scheme='http://www.blogger.com/atom/ns#' term='game collection'/><category scheme='http://www.blogger.com/atom/ns#' term='lists'/><title type='text'>Oh yeah, I'm supposed to update this occasionally</title><summary type='text'>So, it's been a while since I posted anything.  Thankfully, Paul has had time to pick up some of the slack (I love you Paul!).  Back in the Fall, I didn't have class on Fridays, so I actually had time to write something when I felt like it. This quarter, however, I didn't have Fridays off, and you'd be surprised how often you don't feel like writing after finishing classes that day.  Regardless, </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=1622343451232411023' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1622343451232411023'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1622343451232411023'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/03/oh-yeah-im-supposed-to-update-this.html' title='Oh yeah, I&apos;m supposed to update this occasionally'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/__Bt_2TIau9Q/Scu88B5bEvI/AAAAAAAAADY/oh6GgNxW974/s72-c/6a00d834524c0569e200e54f2a59198834-800wi.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-7628482377984676804</id><published>2009-03-22T18:57:00.000-07:00</published><updated>2009-03-30T18:11:23.769-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='XBOX 360'/><category scheme='http://www.blogger.com/atom/ns#' term='The Darkness'/><category scheme='http://www.blogger.com/atom/ns#' term='Starbreeze Studios'/><category scheme='http://www.blogger.com/atom/ns#' term='FPS'/><title type='text'>Critique: The Darkness (XBOX 360)</title><summary type='text'>The Darkness is a first-person shooter by Swedish developer Starbreeze Studios, developer of The Chronicles of Riddick: Escape from Butcher Bay, a game made special by being a thousand times better than the movie that stars the same protagonist, Vin Diesal. But enough about that.In The Darkness, you play as Jackie Estacado, a New York City, Italian hit man who wears black clothes and long, black,</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=7628482377984676804' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7628482377984676804'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7628482377984676804'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/03/short-review-darkness-xbox-360.html' title='Critique: The Darkness (XBOX 360)'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-6154217258078722186</id><published>2009-02-24T16:25:00.000-08:00</published><updated>2009-02-24T16:38:17.970-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='UCSD'/><category scheme='http://www.blogger.com/atom/ns#' term='Sixth College Tech Committee'/><category scheme='http://www.blogger.com/atom/ns#' term='Winter Gamefest'/><title type='text'>Winter Gamefest '09 or Why UCSD's Sixth College is the Happy College</title><summary type='text'>&lt;!--StartFragment--&gt;  On Jan. 17 and 18, the Sixth College Technology Committee hosted UCSD’s 4th annual Winter Gamefest where over 1,453 gamers, minus those who signed in twice, showed up at Price Center ballrooms A &amp; B to play computer games. The gamefest was mostly a series of tournaments where hardcore gamers competed for glory and prizes.   28 Madden NFL 09 players competed, with their last </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=6154217258078722186' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/6154217258078722186'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/6154217258078722186'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/02/winter-gamefest-09-or-why-ucsds-sixth.html' title='Winter Gamefest &apos;09 or Why UCSD&apos;s Sixth College is the Happy College'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-2929569634998248382</id><published>2009-01-06T23:41:00.000-08:00</published><updated>2009-01-07T00:42:44.896-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rant'/><category scheme='http://www.blogger.com/atom/ns#' term='farewell'/><category scheme='http://www.blogger.com/atom/ns#' term='1up.com'/><title type='text'>A Farewell to My Inspiration.</title><summary type='text'>If you don't like blatant declarations of love that border on the fanatical, then I suggest you skip this post and read one of Paul's articles or wait for the article I'm posting at the end of the week. Browsing the game blogs today I saw that Ugo Entertainment has acquired 1up.com.  Along with this news came word that Electronic Gaming Monthly, one of the best gaming magazines ever in my opinion</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=2929569634998248382' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/2929569634998248382'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/2929569634998248382'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/01/farewell-to-my-inspiration.html' title='A Farewell to My Inspiration.'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-4271981925445140958</id><published>2009-01-01T11:05:00.001-08:00</published><updated>2009-01-01T14:49:10.610-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Bioshock'/><category scheme='http://www.blogger.com/atom/ns#' term='GTA IV'/><category scheme='http://www.blogger.com/atom/ns#' term='MGS'/><category scheme='http://www.blogger.com/atom/ns#' term='Presentation'/><category scheme='http://www.blogger.com/atom/ns#' term='Fallout 3'/><category scheme='http://www.blogger.com/atom/ns#' term='Gameplay'/><title type='text'>When Gameplay is Trumped by Presentation</title><summary type='text'>"The great thing about a single-player game is that an entire virtual world can be made to revolve around you, the player. In a single-player game you can become the king or the galactic emperor or the metropolis's undisputed gang leader or whatever other supreme figure suits the setting because there are no other players for the designer to balance the game for."Seth Schiesel, NYTimes Video Game</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=4271981925445140958' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/4271981925445140958'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/4271981925445140958'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2009/01/when-gameplay-is-trumped-by.html' title='When Gameplay is Trumped by Presentation'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-7379591366776625724</id><published>2008-12-11T20:38:00.000-08:00</published><updated>2008-12-11T23:54:33.702-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Bonding'/><category scheme='http://www.blogger.com/atom/ns#' term='Self-exploration'/><category scheme='http://www.blogger.com/atom/ns#' term='Games are your profession'/><category scheme='http://www.blogger.com/atom/ns#' term='Recreation'/><title type='text'>The Utility of Gaming for Fun Part 2: There are Four Reasons to Play</title><summary type='text'>"Puritanism: The haunting fear that someone, somewhere, may be happy."-Henry Louis MenckenComputer games should never stress us into unhappiness. Here is where I believe games for fun place without violating my authoritarian mandate of love:1. Bonding. Computer games maximize fun; therefore, they provide terrific bonding experiences. The games industry is following this idea more than ever. The </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=7379591366776625724' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7379591366776625724'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7379591366776625724'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2008/12/puritanism-haunting-fear-that-someone.html' title='The Utility of Gaming for Fun Part 2: There are Four Reasons to Play'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-45196164866196266</id><published>2008-11-21T15:01:00.000-08:00</published><updated>2008-12-05T16:59:50.681-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fanboys'/><category scheme='http://www.blogger.com/atom/ns#' term='Culture'/><title type='text'>The Problem with Fanboys</title><summary type='text'>First off, let me apologize for the lack of updates recently.  It's been a busy month or so for me and Paul, especially with finals next week.  Rest assured though, we plan on catching up on our writing over the winter break, so keep checking the site for updates.  Now onward to the article!***With the advent of competing technologies comes groups of zealous fans that openly declare their </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=45196164866196266' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/45196164866196266'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/45196164866196266'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2008/11/problem-with-fanboys.html' title='The Problem with Fanboys'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-8720938042961498597</id><published>2008-11-13T00:05:00.000-08:00</published><updated>2008-11-13T17:33:31.664-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='paul'/><category scheme='http://www.blogger.com/atom/ns#' term='birthday'/><category scheme='http://www.blogger.com/atom/ns#' term='cake'/><category scheme='http://www.blogger.com/atom/ns#' term='off-topic'/><title type='text'>A brief birthday message.</title><summary type='text'>Hey everyone, today is Paul's birthday, so congratulate him on being one year closer to death!  :DI couldn't think of what to get you Paul, so here's a picture of a weighted companion cube birthday cake:Have a good one buddy! :DAlso, I totally knew it was your birthday and not because facebook told me through it's automated stalker tracking system....Honest.</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=8720938042961498597' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/8720938042961498597'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/8720938042961498597'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2008/11/brief-birthday-message.html' title='A brief birthday message.'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/__Bt_2TIau9Q/SRvgYc5UsDI/AAAAAAAAACw/xM99Efj_aVg/s72-c/companion-cake-1.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-614098176688018740</id><published>2008-11-12T16:08:00.000-08:00</published><updated>2008-11-12T16:21:04.299-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Play'/><category scheme='http://www.blogger.com/atom/ns#' term='Mania Magazine.'/><category scheme='http://www.blogger.com/atom/ns#' term='Gamer Poetry'/><title type='text'>Gamer Poetry</title><summary type='text'>Last year I wrote poems that focused on playing computer games. The best one is a sonnet. I didn't base this one directly off a video game experience, but I think you will see its connection to gaming."Play"I brought my water gun outside to playIn Thailand's ninety-degree humid heatNo other kids were in the field todayNo fun from victory, none to defeat.Some chickens crossed the road, play things</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=614098176688018740' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/614098176688018740'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/614098176688018740'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2008/11/gamer-poetry.html' title='Gamer Poetry'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-6062733929429531773</id><published>2008-11-10T14:49:00.000-08:00</published><updated>2008-11-10T14:50:32.878-08:00</updated><title type='text'>It's gonna be awhile...</title><summary type='text'>Argh! I have three hell-papers due within two weeks. I'm not going to have time to post anything super nice for sometime. But I promise to get this utility of gaming for fun series done by Winter Break.</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=6062733929429531773' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/6062733929429531773'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/6062733929429531773'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2008/11/its-gonna-be-awhile.html' title='It&apos;s gonna be awhile...'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-8464681586710626112</id><published>2008-11-08T14:47:00.000-08:00</published><updated>2008-12-11T23:54:01.331-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fun.'/><category scheme='http://www.blogger.com/atom/ns#' term='Polemic'/><category scheme='http://www.blogger.com/atom/ns#' term='pleasure'/><category scheme='http://www.blogger.com/atom/ns#' term='Apology'/><category scheme='http://www.blogger.com/atom/ns#' term='part 1.'/><title type='text'>The Utility of Gaming for Fun Part 1: Fun</title><summary type='text'>THE POLEMIC AGAINST FUN: Fun most often perpetuates misery.Fun, pleasure, the activity that fulfills your desire, has a bell curve effect on your happiness. It isn't a perfect curve, but it resembles it. From a state of happiness, fun will lift your happiness level and, once it is over, drop your happiness off the floor it started. How ironic a life of hedonistic utilitarianism is. It's ironic </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=8464681586710626112' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/8464681586710626112'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/8464681586710626112'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2008/11/utility-of-gaming-part-1-fun.html' title='The Utility of Gaming for Fun Part 1: Fun'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-609238023437352960</id><published>2008-11-06T15:08:00.000-08:00</published><updated>2008-11-08T14:40:53.706-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='computer games.'/><category scheme='http://www.blogger.com/atom/ns#' term='introduction'/><category scheme='http://www.blogger.com/atom/ns#' term='hedonism'/><category scheme='http://www.blogger.com/atom/ns#' term='fun.'/><category scheme='http://www.blogger.com/atom/ns#' term='time'/><title type='text'>Utility of Playing Games for Fun Introduction.</title><summary type='text'>Hedonismnounthe pursuit of pleasure; sensual self-indulgence.The ethical theory that pleasure (in the sense of the satisfaction ofdesires) is the highest good and proper aim of human life."How is gaming no different from hedonism?" a special forces operator asked me. And I told him about The Sims and its time management lesson- how in The Sims, time, the game's non-cheat code-based resource, </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=609238023437352960' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/609238023437352960'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/609238023437352960'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2008/11/utility-of-playing-games-for-fun.html' title='Utility of Playing Games for Fun Introduction.'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-7362731903107227999</id><published>2008-11-03T20:08:00.000-08:00</published><updated>2008-11-03T20:37:13.797-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Journalism'/><category scheme='http://www.blogger.com/atom/ns#' term='Practice'/><title type='text'>Thoughts on Gaming Journalism</title><summary type='text'>Recently, Dan Hsu has been posting articles examining all of the behind-the-scenes details of game journalism on his blog.  About a month ago, he asked for readers to submit their opinions on the subject.  After the deadline, he selected a few to post on his blog.  Since I'm interested in doing game journalism, I figured I'd submit an article.  Unfortunately, my article was not one of the few </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=7362731903107227999' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7362731903107227999'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/7362731903107227999'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2008/11/thoughts-on-gaming-journalism.html' title='Thoughts on Gaming Journalism'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-6293592913425718869</id><published>2008-11-01T14:39:00.000-07:00</published><updated>2008-11-01T14:44:54.088-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='1up.com'/><category scheme='http://www.blogger.com/atom/ns#' term='Gaming Press'/><category scheme='http://www.blogger.com/atom/ns#' term='Women'/><title type='text'>Jennifer Tsao Leaving 1up.com</title><summary type='text'>Another good journalist is leaving 1up.com for another job in the game industry. Take a look at her send off; it says a lot about the history of gender in the business (the post is titled "Girl Talk"):http://www.generaltsao.com</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=6293592913425718869' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/6293592913425718869'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/6293592913425718869'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2008/11/jennifer-tsao-leaving-1upcom.html' title='Jennifer Tsao Leaving 1up.com'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-3363389021848905543</id><published>2008-10-25T09:16:00.000-07:00</published><updated>2008-10-25T09:19:37.271-07:00</updated><title type='text'></title><summary type='text'>I love that whacky Red Alert series sense of humor:Check out this link :)http://gamevideos.1up.com/video/id/22213P.S. Pssst, Colin, how do we make avatars for Blogspot?</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=3363389021848905543' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/3363389021848905543'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/3363389021848905543'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2008/10/i-love-that-whacky-red-alert-series.html' title=''/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-1469277537335582081</id><published>2008-10-24T19:37:00.000-07:00</published><updated>2008-10-24T20:04:19.743-07:00</updated><title type='text'>Future Article Everybody Will Love to Hate</title><summary type='text'>By this winter break, I am going to finish an article about the utility of playing computer games for fun. There is some reading I have to do and discussions I have to have before I write it though. Here are the current themes of the article:1. The importance of managing time well.2. The polemic against hedonism (we call it fun).3. The apology for fun.4. Conclusion: We must stop playing games by </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=1469277537335582081' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1469277537335582081'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/1469277537335582081'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2008/10/future-article-everybody-will-love-to.html' title='Future Article Everybody Will Love to Hate'/><author><name>Paul F.</name><uri>http://www.blogger.com/profile/05991069186425315878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-6755664643006840831</id><published>2008-10-24T14:04:00.000-07:00</published><updated>2008-10-25T12:54:23.956-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='I Am 8-bit'/><category scheme='http://www.blogger.com/atom/ns#' term='Art'/><category scheme='http://www.blogger.com/atom/ns#' term='Culture'/><title type='text'>Gaming as Art...Literally</title><summary type='text'>This summer, I had the opportunity to attend the opening night of the I Am 8-bit art gallery in LA.  Being the gamer that I am, I was excited about attending.  Here was an art show dedicated to exploring the cultural significance of video games.   Sadly, the actual event was a complete intellectual disappointment.Let me just say, that I was in no way disappointed with the actual aesthetic nature </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=6755664643006840831' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/6755664643006840831'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/6755664643006840831'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2008/10/gaming-as-artliterally.html' title='Gaming as Art...Literally'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/__Bt_2TIau9Q/SQI6KB3ea8I/AAAAAAAAABM/VL1G798FzyA/s72-c/100_0410.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2362639583034577033.post-603408398246510986</id><published>2008-10-19T18:42:00.000-07:00</published><updated>2008-10-20T00:53:38.138-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='introduction'/><category scheme='http://www.blogger.com/atom/ns#' term='first post'/><category scheme='http://www.blogger.com/atom/ns#' term='off-topic'/><title type='text'>An Introduction of Sorts</title><summary type='text'>Hello and welcome to the blog!  What is this blog about you ask?  Consider it a metaphorical proving grounds if you will.  Proving grounds for two guys trying to perfect their writing skills in the hope that one day they will become full-fledged gaming journalists.Yes, this is indeed a gaming blog.  However, we hope to do things a bit differently around here.Rather than focus only on gaming news </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2362639583034577033&amp;postID=603408398246510986' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/603408398246510986'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2362639583034577033/posts/default/603408398246510986'/><link rel='alternate' type='text/html' href='http://stage-zer0.blogspot.com/2008/10/introduction-of-sorts.html' title='An Introduction of Sorts'/><author><name>Colin W.</name><uri>http://www.blogger.com/profile/12767702640991379133</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-K4ZO1Pikpd4/Tl_t3HfoLSI/AAAAAAAAAOw/09ITSDEDlxw/s220/100_1170.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/__Bt_2TIau9Q/SPvHOs5JgwI/AAAAAAAAAAw/0adDTuhIuFs/s72-c/IMG_1351.jpg' height='72' width='72'/><thr:total>4</thr:total></entry></feed>
