Saturday, March 10, 2012

Another Note on StarCraft II Multiplayer

I forgot to mention another problem with StarCraft II's multiplayer. It is that Blizzard region locked the copies, that is, they made it so, when you log in with a copy of SC2: Wings of Liberty for the first time, you will need to region lock your copy to a region (like, Europe, or North America). And you can't change it. Once you lock it to a region, it is locked....to that region.

This is bad for SCII's long term multiplayer prospects because It distributes the noobs away from each other. So instead of having a large pool of noobs the noob can play with ,the noob has a small pool of noobs, which means longer waits for balanced matches.

Blizzard claimed that they did this region-locking (madness) in order to prevent laggy matches. In the short term, this made sense, but in the long term it won't (MAD), as every nation increases the bandwidth of its average Internet surfer. Today, in fact, we may already have capable lagless matches between, say, Europe and Canada. In the long term region locking doesn't make sense. I wonder if Blizzard will realize this and un-regionlock everything.

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